Some Design Principles
In a slight deviation from blog post format thus far, I’ve decided to post a little bit of writing I did recently when thinking on the topic of design principles.
I found it a useful exercise to put down what I consider my design principles today, even though I expect them to shift and evolve as I move ahead as a designer. I’ll let this post serve as more of a reminder to myself about my thinking these days and why I do what I do.
Design as Facilitation
- The complexity of modern design contexts requires us to consider not only our designed products, but also how they integrate into the services and systems that shape our world. [Service Design, Systems Design]
- As designers, we have a responsibility to make authentic attempts at empathy and understanding of the various stakeholders and user communities involved in our designs, in many cases working as co-creators with them. [Design Research, Participatory Design]
- We should seek a diversity of expertise and perspectives from our collaborators and colleagues in order to address the interconnectedness of different fields. [Multidisciplinary Approach]
- Our designs should strive to reveal the extraordinary in the everyday, empowering people to live their lives more meaningfully and mindfully. [Postspectacular]
- Remember that the micro and macro are connected and small changes can be meaningful ones. [Start Small & Make It Good, Micro/Macro]
- Meaning is built over time and the most sustainable designs consider multiple time scales. [Who Will Care in a Month/Year/Generation?]
- Making things emphasizes our common link with each other in a shared reality. Our attempts to shape that reality, successful or not, encourages a healthy humility and patience in us. [Making Is Connecting, Mastered By Our Things]
- We will often make things to understand what we’re making, not the other way around. [Prototyping]
- Playfulness and the juxtaposition of simple ideas can lead to the emergence of innovative ideas. [Hopeful Monsters]